seizing today for Historic Costuming, creativity and sustainability
CSparrold, LLC
Yarmouth, Maine
520-481-6059
csparrold@gmail.com
Creating a new world through upcycling, creative construction, and honoring old wisdom and every soul’s journey.
Cassandra provides her clients with exceptional learning opportunities around:
Historic fashion and construction tutorials and classes
Theater production design and alterations
Costume/Cosplay construction classes
Subversive Embroidery Classes
Consultations to educate consumers on sensible, sustainable, and slow fashion.
What a costume designer does is a cross between magic and camouflage. We create the illusion of changing the actors into what they are not. We ask the public to believe that every time they see a performer on the screen, he's become a different person.
Edith Head
Bio
With 10 years as a middle school Social Studies educator in Tucson, AZ, Cassie has been actively costuming for twelve years through various steampunk events and is committed to limiting fast-fashion and upcycling existing garments for her day-to-day wear. She has built costumes from the Colonial to the Edwardian periods, in addition to cartoon and videogame cosplays (Including Robecca Steam from Monster High and a Big Sister from Bioshock) and participated in and won costume contests and Iron Tailor challenges. She specializes in villain cosplays (“villains ALWAYS have the best costumes!”) and her favorite motto is:, “Failure is always an option - especially when costuming! Rework, rebuild and refine!”
Cassie’s next steps include working towards building a center for collaboration and learning, rooted in a makerspace that has something for everyone to create, built on a foundation of upcycling and sustainability. As an educator, she’s not happy unless she’s learning something!
Some of her past projects have included: resin, miniatures, jewelry making, hat construction, thermoplastics, centerpiece manufacture, styling, wigs, shoe modifications, molding/casting, prop-making, creative design, historically inspired battle simulations, costuming her classes for specific time-periods, facilitated festivals and carnivals, and random (albeit peaceful) administrative office invasions on Talk-Like-A-Pirate Day.